Robotech Lab is a weblog for Macross & Robotech Games, and was made to:
- Promote 3d models sharing like Veritechs, Cyclones, etc.
- Promote our project:
- A free 3D Game for linux and windows platforms based on Ogre3D engine.
- And the most important: Ask for your help to make it possible*.
We have forums in spanish and english, download section and some screenshots. Sign Up ! and leave us a message in our forums or email if you want to join as a developer or modeller. This site has a very active webmaster, come again and see our updates. Thanks! * One way to support this site is linking to us!
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Gerwalk site offline, the reasons:
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On 06 Jun 2006 - 07:34 our website went offline.
I tried to change my ISP (Telefónica de España) to Wanadoo.
The deal was Wanadoo will give a cheaper service and static ip from the beginning, sadly the things that commercials says usually tend to be what they think you want to hear instead of what the company REALLY can give you. No static IP from the beginning and having to wait at least one week to have one assigned to my connection, this is what technicians told me before I 'signed' a vocal contract.
I reject the contract the same day (around 24 may).
Some days latter (06 Jun) I loose my internet connection. I call to Telefónica and they say that Wanadoo has the ADSL line and they cant do anything. Wanadoo says they know about my 'rejected contract' but it takes time to stop my connection processes with the company, and after a few days my phone line will be free again.
Great ! no internet with Wanadoo, and no internet with Telefonica. No internet at all for a MONTH!!
Finally the site is online again, and I have a well learnt lesson: Companies do what they want with customers and your customer rights in Spain are close to zero. I had also many other problems with Telefónica, but it is another story and I don't want to bore you :-)
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Source Code & 3D Model ready to download
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Source code v0.5 20060101
you will need some extra MB to compile:
DirectX 9 summer 2003 SDK
Ogre3d version 1.0.6
stlport 6.4.2 (if you're using vc6.0)
It yould compile and run under linux , but configure/make are not provided in this version. Read HowToCompile.txt and good luck ! :-)
source code here
VF1S 3dModel in Max format v0.5 20060101:
This new version has full bones, texture and map coordinates included! you are free to use in any project, but read license.txt ;-)
download official 3D Model here
Wallpapers & renders
If you want the texture in an editable format (not JPEG) feel free to ask us by email or using our forums.
Please vote in our poll and tell us what is your system configuration!
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The Demo 0.5 is ready!
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First of all, HAPPY NEW YEAR !!
Finally a Demo 0.5 is ready !
As allways... very unstable but ready ;-)
Click on "Read more..."
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We are alive and kicking!
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Yes! we are not dead, just very busy :P
Demo V0.5 is being delayed until Jan 1-2. Read on for more details on what we've been up to (and the spanish version also!).
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Source Code released (Demo 0.4) Windows
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You will need lots of extra MB to compile !
* DirectX 9 summer 2003 SDK
* Ogre3d version 1.0.4
* stlport 6.4.2
It compiles and run under linux , but configure/make are not provided in this version.
See our download section, read HowToCompile.txt and good luck ! :-)
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